Archetypes by Tier
Tier 1 (Entry Level)
| Archetype | Description | Faction |
|---|---|---|
| Sister Hospitaller | A battlefield healer of body and soul, using Medicae expertise and faith to tend the wounded | Adepta Sororitas |
| Ministorum Priest | Preaches and enforces the Imperial Cult, inflaming faithful hearts with impassioned oration | Adeptus Ministorum |
| Imperial Guardsman | A footsoldier in the galaxy's greatest army — one of billions trained to stand and fire against Humanity's enemies | Astra Militarum |
| Inquisitorial Acolyte | Conscripted to aid an Inquisitor, identifying and destroying threats to the Imperium | Inquisition |
| Inquisitorial Sage | A bureaucratic savant, an expert at sourcing and applying knowledge to serve the Imperium and their own ends | Inquisition |
| Ganger | A member of the Imperial underclass, identity tied to a territorial gang and a life of violence and hardship | Scum |
| Corsair | A space-pirate exile raiding for coin and the full spectrum of sensation and emotion | Aeldari |
| Ork Boy | A hulking, brutish creature who lives only to fight — a loutish, anarchic bruiser born for battle | Ork |
Tier 2 (Advanced)
| Archetype | Description | Faction |
|---|---|---|
| Sister of Battle | An unwavering warrior-monk, raising battle hymns as she zealously destroys the Emperor's foes | Adepta Sororitas |
| Sanctioned Psyker | A Warp-touched mutant capable of channelling the immaterium to manipulate reality | Adeptus Astra Telepathica |
| Skitarius | A soldier more of steel than sinew — a tireless, heavily augmented warrior of the Adeptus Mechanicus | Adeptus Mechanicus |
| Death Cult Assassin | A zealot honouring the Emperor's sacrifice through the ritual slaughter of His enemies | Adepta Ministorum |
| Tempestus Scion | A highly trained elite shock trooper, deployed behind enemy lines to strike without warning or support | Astra Militarum |
| Rogue Trader | Gifted rare freedom to explore the stars — exploring, trading, and conquering to expand the Imperium | Rogue Trader Dynasties |
| Scavvy | A survivor of the worst Imperial conditions, moulded by horrendous environments into a purposeful mutant | Scum |
| Space Marine Scout | A genetically enhanced Astartes initiate, deployed to make swift, stealthy strikes ahead of the battle line | Adeptus Astartes |
| Ranger | An Aeldari Outcast travelling the galaxy in search of experience, eliminating threats to their Craftworld from afar | Aeldari |
| Ork Kommando | Employing cunning, stealth, and self-discipline to accomplish acts of underhanded brutality — distinctly un-Orky | Ork |
Tier 3 (Expert)
| Archetype | Description | Faction |
|---|---|---|
| Tech-Priest | A high-ranking devotee of the Machine God for whom technology and religion are one | Adeptus Mechanicus |
| Crusader | A warrior-monk of the Ecclesiarchy — a bastion of honour, master of single combat, and oath-sworn shield against heresy | Adepta Ministorum |
| Imperial Commissar | An iron-willed leader who maintains morale through any means necessary, including summary execution of cowards | Astra Militarum |
| Desperado | A lone outlaw beyond the Imperium's control — a skilled mercenary free of Faction and family | Scum |
| Tactical Space Marine | A genetically enhanced super-soldier clad in power armour and deployed to destroy the Imperium's enemies | Adeptus Astartes |
| Warlock | An Aeldari battle-Psyker harnessing eldritch power and aspect warrior training in a sorcerous dance of death | Aeldari |
| Ork Nob | Larger and stronger than most Orks, using uncanny brawn to violently rule over other Boyz | Ork |
Tier 4 (Legendary)
| Archetype | Description | Faction |
|---|---|---|
| Inquisitor | The most powerful of the Emperor's agents, bestowed unlimited authority to hunt Humanity's greatest enemies | Inquisition |
| Primaris Intercessor | A new breed of Astartes — a focused super-soldier possessing power beyond even the standard Space Marine | Adeptus Astartes |
Summary
27 archetypes total distributed across 4 tiers:
- Tier 1: 8 archetypes — entry-level starting points
- Tier 2: 10 archetypes — advanced characters with specialised training
- Tier 3: 7 archetypes — expert-level operatives and leaders
- Tier 4: 2 archetypes — legendary powerhouses (Inquisitor, Primaris Intercessor)
Archetypes represent a character's training, faction allegiance, and role. Each grants Attribute bonuses, Skills, a unique ability, starting wargear, and Keywords that define their connections within the Gilead System.